![]() I think many want to be, and should be, able to set up servers. A friend and I have successfully connected and thought I should make a post. 6 ürün içerir: Beyond Divinity, Divine Divinity, Divinity II: Developers Cut, Divinity: Original Sin. Next, start the game again from the '.\Divinity Original Sin 2\DefEd\bin\EoCApp.exe' program file (doesn't matter if the first instance is started through Steam/Galaxy or the executable), select Join Online Game in the Campaign section, switch to the LAN tab, rather than Online, and join (repeating if necessary). While figuring out how to set up a server to connect using Direct Connect, I found a few other topics having issues getting a connection with their coop partners. Divinity: Original Sin 2 - Eternal Edition Satn Aln. ![]() Start the game, switch to windowed mode and lower the game resolution (and maybe check the option to mute the sound volume when the game doesn't have focus), start a multiplayer game, hit Esc, open the Connectivity Menu and make sure LAN Connections is enabled (or that can be done in the options before starting a new game). It is possible (see my earlier suggestion). Games like NWN 1 and 2 - and even the lackluster SCL managed to do it. He cannot make his own save then merge it with yours. You can both begin at the same time on a save or he can join later and take one of the characters in your party. ![]() You cant persist and roleplay a character across adventures. If you start together from character creation yes you can play true co op together otherwise no. It may help to close any other applications that may increase latency or use bandwidth (vpn, browsers, chat apps, etc.).Īs a workaround, if high latency is limited to 1 or 2 people, the host, or another player, may be able to create the desired character in split screen co-op (using 2 controllers) and those with high lag can join after the others get into the game.Īlternately, on PC it is possible to start multiple instances of the game on one system to create multiple avatar characters that way. The premise of creating your own adventure, just like PnP is pointless when features like this do not exist. It could take several minutes to get into the game, or in extreme cases up to 30 or 45 minutes. There is a known issue that can cause a delay when starting a multiplayer game, if one or more players has a high amount of latency / lag. ![]()
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